Published Works
The following is the list of works I have written or to which I have contributed over the course of my career.
Film
Short Stories
- The Sum of Broken Parts (Swords & Sorcery Magazine, May 31st 2020)
- Forever and a Life (Metaphorosis, April 12th 2019)
- The Virus Dreams (Polar Borealis, February 5th 2018)
- A Haunting in the Taste of Gray (Allegory, November 1st 2016)
- Schrödinger’s Suicide (Perihelion SF, March 12th 2015)
Video Games
As Lead Writer
- Need For Speed Payback (EA Ghost)
As Narrative Writer
- A Total War Saga: Troy (Creative Assembly)
- Eon Altar (Flying Helmet Games)
- Monkey King Escape (Ubisoft)
- Celestials: Eternian Chronicle (Nooby Island)
As Producer
- Tom Clancy’s Splinter Cell Double Agent Xbox 360 (Ubisoft)
- Tom Clancy’s Ghost Recon 2 GameCube (Ubisoft)
As Associate Producer
- Tom Clancy’s Splinter Cell: Conviction Xbox 360 (Ubisoft)
- Tom Clancy’s Ghost Recon 2 PlayStation 2 (Ubisoft)
As Level Designer
- Tom Clancy’s Splinter Cell: Pandora Tomorrow Xbox (Ubisoft)
Nonfiction Books
- Terraria: Hardmode Survival Handbook (Puffin, April 6th 2017)
- Terraria: Exploration and Adventure Handbook (Puffin, November 3rd 2016)
- Terraria: Crafting and Construction Handbook (Puffin, September 1st 2016)
- Terraria: The Ultimate Survival Handbook (Puffin, July 7th 2016)